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@adrianmg switches a game between manual and Jev-driven play at 2–3 calls per second at 60 FPS, with about 150ms average latency. They say the interesting part was turning the game into variables, actions, and criteria, such as whether to risk a powerup or protect the ball.

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Adrián Mato 🐙 @adrianmg

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Adrián Mato 🐙 (@adrianmg) published this on 2026-09-18. @adrianmg switches a game between manual and Jev-driven play at 2–3 calls per second at 60 FPS, with about 150ms average latency. They say the interesting part was turning the game into variables, actions, and criteria, such as whether to risk a powerup or protect the ball. Had some fun taking Jev from @typesafeai for a spin, switching seamlessly between manual and AI-driven gameplay. How Jev or TypeSafe is used, in the post's own words: “Had some fun taking Jev from @typesafeai for a spin, switching seamlessly between manual and AI-driven gameplay.” The post does not name a separate audience. It is for people reading what @adrianmg shows here (it includes media).

Original posthttps://x.com/adrianmg/status/2100970810483823086

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